Scurvy
Details of 12 Hour Challenge
Jade: HeeeheheheheheBOATS! So, I am very happy so far with this one. Took a bit more time than the others, but there was much much more data to set up. I have a basic economy that rebalances itself via the less-than-friendly ships (which primarily help to redistribute the wealth a bit)
I wanted to see if I could produce code that runs on someone else's data. I didn't know exactly what the content of the game was until I'd writting enough code to test it, I just knew the format of the data file.
After parsing the input file I got the idea of creating the "parse_text_file" function in FILE_OPS which basically collects all the space/tab/newline delimited strings in the file into a DSParray of chars. I also took the time to build the Visual Studio projects at this point.
| Block 1 - design: 1/2 hour |
| 11 1/2 hours remaining |
Kinoko